연구실

3D Character Lab.

Creating characters for animations, games, and commercials, which are based on 3D images Research on the utilization of 3D-related characters

김석래
MFA in Computer Arts, Savannah College of Art and Design
  • 2005 - 2006
  • Tiburon Studio
  • 2005
  • Electronic Arts (EA arts), Character Artist
  • 2004
  • GULFSTREAM Aerospace Corporation, 3D Modeler for Simulation Project
  • 2003
  • Teaching Assistant, Savannah College of Art and Design
  • 1999
  • Teaching Assistant, Art Academy
연구영역 3D-related characters for animations, games, and commercials
Research on the utilization of 3D-related characters
연구업적 Study on the Curriculum by the Process of Actual Use of 3D printer : Focus on the College of Design (2016)
Analysis of Substantial Visual Elements in 3D Digital Fashion Show (2016)
The Graphic Designer's Competency in Convergence of Outsourcing Game Development (2015)
Studies on Color Analysis of Character Gender in Kids TV Animation - Mainly with Analysis on 3D Animation Program for Kids from EBS Channel - (2014)
Transitional Expression of Costume Design in Realistic Game Character - Analysis on Virtual 3D Costume Program in Next Generation Console Game - (2013)
A Study on the Development of Design Content for Mobile Farm Game - Mainly with Concept Development and Visualization Process - (2013)
Educational Plan of 3D Game Design through Analysis of Practical Environment - Analysis on Staffing Structure from Major Game Developer in North America - (2013)
산학협력 Developing 3D game characters, 3D animation characters, 3D commercial contents, and 3D image contents